Complete list of all D&D spells, rulebooks, feats, classes and more! (Rank whole site). Classes in Complete Adventurer. Class name, Prestige. Animal Lord . Complete list of all D&D spells, rulebooks, feats, classes and more!. Along with new base classes, prestige classes, feats, spells, monsters, and magic items, Complete Adventurer provides alternate uses for skills and other.

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When you use an unarmed strike with a sneak attack to deliver a stunning attack, you add 2 to the DC of your stunning attempt. The book complete adventurer 3.5 new ways to use skills, as well as how to extend skills, use skills untrained that you normally couldn’t, or make a skill roll harder for more reward. This feat was originally called Improved Skirmish.

Your ability to determine an item’s worth and your knowledge of magic allow you to determine the adventuer properties of a magic item without the use of the identify spell or similar magic. When complete adventurer 3.5 a one-handed weapon in your off complete adventurer 3.5, avventurer take penalties for fighting with two weapons as if you were wielding a light weapon in your off hand see complete adventurer 3.5 of the Player’s Handbook.

Dark Sun Dark Sun: You can shape a spell’s area to exclude one creature from its effects. Create Content for your Favorite Games. Your bardic music can affect plant creatures. The use of this feat restricts only melee attacks. This benefit does not eliminate the normal miss chance for fighting foes with concealment, but it ensures that you can target the correct square with your attacks. Dungeon of the Mad Mage.

Taverns are filled with tales of talented heroes and their breathtaking exploits.

Complete Adventurer Feats | World Walker Chronicles Wiki | FANDOM powered by Wikia

The act of casting still provokes attacks of opportunity as normal. You can expend daily uses of complete adventurer 3.5 bardic music to cast any arcane spell that you know and can cast spontaneously.


You have cultivated an unshakable belief in your self-worth. I started writing an outline for Complete Adventurer about three weeks before I actually began writing. Complete adventurer 3.5 reputation provides great bonuses on interactions with others. Average Rating adventurrer rating.

Complete Adventurer

A fighter may select Combat Intuition as one of his fighter bonus feats. DEX 25, 30 ranks, defensive roll, improved evasion, Tumble Dodge.

You are able to evade attacks with exceptional agility. If you are using a one-handed or light weapon in your primary hand and 35. light weapon complete adventurer 3.5 your off hand, you take a -4 penalty on this attack roll; otherwise you take a penalty. Complete Adventurer complete adventurer 3.5 written addventurer Jesse Decker and published in January A scout has a mix of rogue and ranger traits, as well as some unique to them.

Complete Adventurer Feats

Others allow interesting combat options, such as excluding an ally from a spell area effect for gaining a complete adventurer 3.5 reflex save at the cost of falling prone. You still face the normal XP penalties for having multiple classes more than one level apart.

You can ignore any check penalties applied complete adventurer 3.5 accelerated climbing see page 69 of the Player’s Handbookrapid climbing, or combat climbing completr page Create three base classes, a fair number of prestige classes, and ‘do a lot with skills.

If you beat the DC by 10 afventurer more, you can maintain concentration on the spell as a swift action see Swift Actions and Immediate Actions, page Skill synergies and greater bonuses complete adventurer 3.5 high aid another checks make that possible. Your ability to strike unaware foes improves. Whenever creating an alchemical item or substance not including poisonsyou avdenturer choose to make it more powerful than normal by adding 20 to the DC required to create it and multiplying its price by 5.

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You can channel the power of your bardic music into your magic, allowing you to expend uses of your bardic music ability to cast spells. Your inspirational bardic music stays with the listeners long after the last note has died away. The book details a number of new uses for skills, since its focus is on skill based characters. Concentrating on a spell is a standard action. If a skill doesn’t allow skill checks such as Speak Languagethis feat has no complete adventurer 3.5. You can see in the dark like a cat.

You are skilled at many kinds of performances. In addition, you can multiclass freely between the paladin and bard classes and may even gain additional bard levels regardless of your lawful alignment.

If you have levels in ranger and monk, those levels stack for the purpose of determining your unarmed strike damage. You retain this benefit regardless of what form you are in. The class is focused primarily on mobility, and in a game where complete adventurer 3.5 up a full attack is usually a bad tactical choice, the scout makes a nimble complete adventurer 3.5 maneuverable complete adventurer 3.5 a viable option.

If the check succeeds, you can cast the spell and move up to your speed as a single standard action. With Complete AdventurerI built the outline based on the structures of earlier Complete books and the assignment from the design manager that was something like: Without this feat, you take a -5 penalty on Balance checks and a penalty complete adventurer 3.5 Tumble checks when attempting to move your full speed as a move action, or a penalty on Balance or Complete adventurer 3.5 checks when attempting to run while balancing on a narrow surface or while tumbling.